With no in-house coding, illustration, or animation skills, we've had to throw ourselves straight into the fire by learning the fundamentals of mobile gaming. Read on for Part II in our series on how we’re building our first mobile game where we get into how we found experienced contractors to work with that are bringing our ideas to reality.
No developer skills? No problem. See how we’re getting it done.
We're not experts, but we wanted to share what we've done and the resources we’ve used to set Tapkido Games up for success.
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